whelp, it's more of a game then i got for last years gmtkjam (which is the last time i really touched Godot, so that explains a lot), but i submitted "something" every time since 2019, not breaking that streak. idk, maybe next year i'll have an actual game, wowie.

Anyway, the "Player" is the blue orb that will move towards the top of the screen constantly, you control the level itself,  WASD to move the level,  Left and Right Arrow keys to turn the level Left and Right. It's really unintuitive, i know, i was trying to get the level's rotation pivot point on the "Player" but couldn't crack it.

Try to position the level so the "Player" collects the stars (it does keep track of that, just doesn't display it, trust me) and try not to have it collide with the walls of the level. Nothing will actually happen if it does collide, I didn't get to that,  so we'll just go on the honor system, you hit the wall 6 times, restart the page or something. k thnx, luv ya, byyyee <3

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